TRAP@NCI

Items where Subject is "G Geography. Anthropology. Recreation > GV Recreation Leisure > Games and Amusements > Computer Games. Video Games."

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Number of items at this level: 54.

A

Akhtar, Usman (2017) Gaming Rating: Final Report. Undergraduate thesis, Dublin, National College of Ireland.

Andrews, Josephine (2016) Technical Report: Final Frontier. Undergraduate thesis, Dublin, National College of Ireland.

B

Butterly, Adam (2017) Gemini: Technical Report. Undergraduate thesis, Dublin, National College of Ireland.

Byrne, Dean (2017) TerraCraft: Final Report. Undergraduate thesis, Dublin, National College of Ireland.

C

Cahier, Jean-Pierre, El Mawas, Nour and Bénel, Aurélien (2012) Dynamic “Participative Rules” in Serious Games, New Ways for Evaluation? In: Social Informatics. SocInfo 2012. Lecture Notes in Computer Science (7710). Springer, Berlin, pp. 202-215. ISBN 9783642353864

Cahier, Jean-Pierre, El Mawas, Nour, Zhou, Chao and Bénel, Aurélien (2011) Web 2.0, serious game: Structuring knowledge for participative and educative representations of the city. In: IET International Conference on Smart and Sustainable City (ICSSC 2011). IEEE, pp. 166-171. ISBN 9781849193269

Chapman, Stephen (2016) Technical Report: Drift City. Undergraduate thesis, Dublin, National College of Ireland.

Clarkson, Conor (2016) Technical Report: Sample Space. Undergraduate thesis, Dublin, National College of Ireland.

Coleman, Alan (2017) BoneStorm: Technical Report. Undergraduate thesis, Dublin, National College of Ireland.

Connell, Glenn (2018) Analysis to determine the user satisfaction regarding content releases within video games with a F2P model: Technical Report. Undergraduate thesis, Dublin, National College of Ireland.

Costello, Ian (2016) Technical Report: Sport Leagues. Undergraduate thesis, Dublin, National College of Ireland.

D

Das, Conor (2017) Survive: Technical Report. Undergraduate thesis, Dublin, National College of Ireland.

De Souza, Renato Augusto, De Almeida, Raquel Pereira, Moldovan, Arghir-Nicolae, Do Patrocínio, Zenilton Kleber G., Jr and Guimarães, Silvio Jamil F. (2017) Gameplay Genre Video Classification by Using Mid-Level Video Representation. In: 2016 29th SIBGRAPI Conference on Graphics, Patterns and Images (SIBGRAPI). IEEE, pp. 188-194. ISBN 9781509035687

Donnelly, Conor (2017) Construction Mayhem: Technical Report. Undergraduate thesis, Dublin, National College of Ireland.

E

El Mawas, Nour (2014) Designing learning scenarios for serious games with ARGILE. Knowledge Management & E-Learning, 6 (3). pp. 227-249. ISSN 2073-7904

El Mawas, Nour (2014) An architecture for co-designing participatory and knowledge-intensive serious games: ARGILE. In: International Conference on Collaboration Technologies and Systems (CTS), 2014. IEEE, pp. 387-394. ISBN 9781479951581

El Mawas, Nour and Cahier, Jean-Pierre (2013) Co-designing a serious game to train Emergency Medical Services. In: International Conference on Collaboration Technologies and Systems (CTS), 2013. IEEE, pp. 588-593. ISBN 9781467364041

El Mawas, Nour and Cahier, Jean-Pierre (2012) Towards Participative and Knowledge-Intensive Serious Games. In: Serious Games Development and Applications. SGDA 2012. Lecture Notes in Computer Science (7528). Springer, Berlin, pp. 86-97. ISBN 9783642336874

El Mawas, Nour and Cahier, Jean-Pierre (2012) Vers des jeux sérieux participatifs et intensifs en connaissances. In: IC 2012, 27th-29th June 2012, Paris, France. (Submitted)

El Mawas, Nour, Cahier, Jean-Pierre and Bénel, Aurélien (2012) ARGILE : Apprendre par le jeu des connaissances en construction. Revue des Interactions Humaines Médiatisées, 13 (1). pp. 93-120. ISSN 1289-2963

El Mawas, Nour, Cahier, Jean-Pierre and Bénel, Aurélien (2012) Serious games for expertise training: Rules in questions. In: 17th International Conference on Computer Games (CGAMES), 2012. IEEE, pp. 18-24. ISBN 9781467311212

El Mawas, Nour, Cahier, Jean-Pierre and Bénel, Aurélien (2011) Vers des jeux sérieux massivement participatifs permettant une co-conception des règles par les acteurs. In: H2PTM (Hypertextes et Hypermédias), 2011, Metz, France. H2PTM, pp. 79-92.

El Mawas, Nour, Tal, Irina, Moldovan, Arghir-Nicolae, Bogusevschi, Diana, Andrews, Josephine, Muntean, Gabriel-Miro and Muntean, Cristina Hava (2018) Final Frontier Game: A Case Study on Learner Experience. In: Proceedings of the 10th International Conference on Computer Supported Education (CSEDU 2018). SCITEPRESS – Science and Technology Publications, pp. 122-129. ISBN 9789897582912

G

Greenan, Conor (2017) Waft Run: Technical Report. Undergraduate thesis, Dublin, National College of Ireland.

H

Hii, Alexander (2017) League of Legends: A Detailed Analysis: Technical Report. Undergraduate thesis, Dublin, National College of Ireland.

J

Jackson-Ryan, Aron (2017) Going Noire: Technical Report. Undergraduate thesis, Dublin, National College of Ireland.

K

Kearney, Adam (2017) Days are Numbered: Technical Report. Undergraduate thesis, Dublin, National College of Ireland.

Kilfeather, Michael (2016) Technical Report: Equilibrium. Undergraduate thesis, Dublin, National College of Ireland.

L

Lok, Keith (2017) Nostalgic Path: Technical Report. Undergraduate thesis, Dublin, National College of Ireland.

Lowry, Stephen (2018) A.A.R Arena Assault Racing: Technical Report. Undergraduate thesis, Dublin, National College of Ireland.

Luongo, Giancarlo Antonio (2016) Technical Report: Leonardo’s Chronicles. Undergraduate thesis, Dublin, National College of Ireland.

M

MacNamara, Damien and Murphy, Lisa (2017) Online Versus Offline Perspectives on Gamified Learning. In: GamiFIN Conference 2017, 9th-10th May 2017, University Consortium of Pori, Finland. (Submitted)

Malone, Shane (2017) Divinity Awakens: The Divine Emblem: Technical Report. Undergraduate thesis, Dublin, National College of Ireland.

Manni, Saskia (2017) An Investigation of The Underlying Factors of Aggressive Behaviour in Sport: The Impact of Competitiveness, Violent Video Games and General aggression. Undergraduate thesis, Dublin, National College of Ireland.

McConville, James (2017) Army Ant’s: Technical Report. Undergraduate thesis, Dublin, National College of Ireland.

McGaley, Kyle (2016) Technical Report: Abyss. Undergraduate thesis, Dublin, National College of Ireland.

McGuinness, Kelly (2016) Technical Report: There's No Place Like Home. Undergraduate thesis, Dublin, National College of Ireland.

Mulvaney, Jamie (2016) Technical Report: Twin Darkness. Undergraduate thesis, Dublin, National College of Ireland.

Murphy, Daeln (2017) Problematic gaming and internet use: towards a standardised measure and the relationship with life satisfaction. Undergraduate thesis, Dublin, National College of Ireland.

Murphy, James A. (2005) Can video games or their features be used to improve learning and motivation? Masters thesis, Dublin, National College of Ireland.

Murray, Lee (2018) Heads-Up Hold’em: Technical Report. Undergraduate thesis, Dublin, National College of Ireland.

N

Nazar, Jakub (2017) Helheimr: Technical Report. Undergraduate thesis, Dublin, National College of Ireland.

O

O’Hara Camones, Ricardo (2016) Technical Report: Blood Moon. Undergraduate thesis, Dublin, National College of Ireland.

R

Redmond, Lee (2017) Fear of my Dreams: Technical Report. Undergraduate thesis, Dublin, National College of Ireland.

Roberts, Kevin (2017) Pawns of War: Project Report. Undergraduate thesis, Dublin, National College of Ireland.

Robinson, Graham (2016) Technical Report: Captain Ecks. Undergraduate thesis, Dublin, National College of Ireland.

S

Sands, Fiona (2013) Case Study : Gamification as a Strategic Human Resource Tool to gain Organisational Competitive Advantage via increased employee engagement. Masters thesis, Dublin, National College of Ireland.

Stephens Kehoe, Luke (2016) Technical Report: Evasion. Undergraduate thesis, Dublin, National College of Ireland.

T

Tolentino, Jefferson (2017) Adrift: Technical Report. Undergraduate thesis, Dublin, National College of Ireland.

Trant, Sean (2017) Cargo Cruiser: Technical Report. Undergraduate thesis, Dublin, National College of Ireland.

V

Vaughan, Neil (2016) StarShine: Technical Report. Undergraduate thesis, Dublin, National College of Ireland.

W

Walker, Dylan (2017) “Outback” Platformer game: Technical Report. Undergraduate thesis, Dublin, National College of Ireland.

Wang, Weiqi (2016) Predicting Multiplayer Online Battle Arena (MOBA) Game Outcome Based on Hero Draft Data. Masters thesis, Dublin, National College of Ireland.

Ward, Glen (2016) Technical Report: New Age of the Dead. Undergraduate thesis, Dublin, National College of Ireland.

This list was generated on Fri Nov 16 13:39:18 2018 UTC.