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BoneStorm: Technical Report

Coleman, Alan (2017) BoneStorm: Technical Report. Undergraduate thesis, Dublin, National College of Ireland.

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Abstract

BoneStorm is a 3rd person survival shooter game created in Unreal Engine 4, which delivers fantastic capabilities in graphics and performance.

Built to be an entertaining engaging game filled with mayhem in a chaotic world, so that the player can really enjoy the chaotic absurdity of the plot and gameplay.

BoneStorm is a game full of features:
- Artificially Intelligent enemies, these enemies have been given audio and sight detection to make them a realistic threat. They have also been given health.
- Weapons, using object classes, I have created a gun and projectile that our main character can use.
- Fully realised 3D world, the perfect arena for this game, large enough to escape enemies, small enough so you won’t get lost.
- Difficulty settings so a player can higher or lower the difficulty settings to match their ability.
- Realistic characters, using Mixamo, I was able to create character models for our main character and enemies.

The objective of the game, is to survive hordes of enemies that roam the level. The player can go anywhere on the map but should try to avoid becoming close to groups of enemies. The player will have a laser gun, which he can use to harm enemies, but must be careful as he can also be harmed by enemy characters.

The game is built using Unreal Engine blueprints and it is developed primarily for windows PC’s. All 3D character models involved were created using Mixamo, some however, may also been edited in Maya to be closer to how I envisioned the characters. Data for the game is stored locally on the user’s computer.

Item Type: Thesis (Undergraduate)
Subjects: Q Science > QA Mathematics > Electronic computers. Computer science
T Technology > T Technology (General) > Information Technology > Electronic computers. Computer science
G Geography. Anthropology. Recreation > GV Recreation Leisure > Games and Amusements > Computer Games. Video Games.
Divisions: School of Computing > Bachelor of Science (Honours) in Computing
Depositing User: Caoimhe Ní Mhaicín
Date Deposited: 25 Oct 2017 14:05
Last Modified: 25 Oct 2017 14:05
URI: https://norma.ncirl.ie/id/eprint/2643

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