Stephens Kehoe, Luke (2016) Technical Report: Evasion. Undergraduate thesis, Dublin, National College of Ireland.
PDF (Bachelor of Science)
Download (2MB) | Preview
The gaming Industry has changed significantly. Mobile games have exploded in the last few years ranging from simple puzzle games such as Angry Birds and Candy Crush, to quite complex multiplayer games such as Game of War and Clash of Clans. It presents itself with a few clear advantages. Most people already own a smartphone. Without the need to purchase a gaming rig such as a console or high end PC, it has now become the most popular platform for gaming traffic. The rise of mobile games have attracted new customers to the industry that would not be associated with Gaming at all such as elderly people, teenage girls and the infamous “Candy Crush Housewives”.
This part of the industry has taken off so much that successful studios such Irrational Games who released “Bioshock Infinite“ on PC/Xbox 360/ PlayStation 3, to both critical and commercial success stated that they would not be working on a direct sequel. Instead, they would be venturing into mobile games, as it was much more lucrative. Even in mainstream media during the Super Bowl 2015, the only Video game to appear on the halftime show commercials was Clash of Clans. The Candy Crush Saga is valued greater than the Star Wars franchise.
The main objective of this project was to create a fun and addictive mobile game using Unreal Engine 4. The environment and all Game objects were created in this engine. The coding itself was done completely through Unreal Engines blueprints scripting, which is a visual representation of C++. All textures, materials and meshes used were provided by Unreal engines starter content and sample projects with the exception of a ‘Stylish forest’ that was purchased but does not appear in the final game. Some slight changes were made to various GUI elements and meshes using Maya and Photoshop.
|Item Type:||Thesis (Undergraduate)|
|Subjects:||Q Science > QA Mathematics > Computer software
T Technology > T Technology (General) > Information Technology > Computer software
G Geography. Anthropology. Recreation > GV Recreation Leisure > Games and Amusements > Computer Games. Video Games.
|Divisions:||School of Computing > Bachelor of Science (Honours) in Computing|
|Depositing User:||CAOIMHE NI MHAICIN|
|Date Deposited:||17 Nov 2016 15:02|
|Last Modified:||17 Nov 2016 15:02|
Actions (login required)