McGaley, Kyle (2016) Technical Report: Abyss. Undergraduate thesis, Dublin, National College of Ireland.
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Abyss is an action adventure game in its essence. It has graphical and lighting qualities that can rival most games available on the market today. It inspires to combine the concepts of an indie game with that of a large scale title such as the Elder Scrolls franchise. Although the core gameplay is more simplistic than a lot of games out there now, which can be considered to be a risk or a strength depending on how it’s viewed I feel that if a game is immersive it can achieve great things. Visually this game should look amazing, that alone is reason enough to obtain the interest of gamers.
Due to this fact Abyss is a game that originally would not generate money. It would be a massive achievement for Abyss if it was Green Lighted on Steam (context below). The game would be available to download for free with an option to donate to help fund development. This has launched hundreds of games on steam and the service is an excellent way to get a foot in the door of the game development business. This is especially beneficial to first time developers as they will always have a reference and feedback from users which in a sense is free testing and market analysis.
As the project is a one-man development team it is almost impossible to create a game that can justify a heavy price tag so this will reflect in the game in comparison to a game that may cost 30-70 euro. Within the timeframe to get a game that looks intriguing and has a compelling atmosphere combined with a non-rage inducing control and gameplay system would be considered a massive success for the development and Abyss itself.
|Item Type:||Thesis (Undergraduate)|
|Subjects:||Q Science > QA Mathematics > Computer software
T Technology > T Technology (General) > Information Technology > Computer software
G Geography. Anthropology. Recreation > GV Recreation Leisure > Games and Amusements > Computer Games. Video Games.
|Divisions:||School of Computing > Bachelor of Science (Honours) in Computing|
|Depositing User:||CAOIMHE NI MHAICIN|
|Date Deposited:||16 Nov 2016 15:50|
|Last Modified:||16 Nov 2016 15:50|
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