Ghergulescu, Ioana (2012) Towards Objective User Experience (UX) Evaluation Methodologies in Educational Games. IC0904 TwinTide Newsletter. pp. 2-3.Full text not available from this repository.
Due to the high success of gaming among young people, educational games started to be used in the learning process. Educational games proved to be excellent learning tools, supporting learning by doing, supporting learners in developing and acquiring new skills. However, as compared to entertainment games, the area of educational games is not mature. Major challenges that still need to be overcome in educational games include reducing the development cost and designing assessment methodologies (e.g. user experience, player motivation, game effectiveness etc.) Currently, there is a lack of non-invasive object evaluation methodologies for educational games.
|Subjects:||Q Science > QA Mathematics > Electronic computers. Computer science
T Technology > T Technology (General) > Information Technology > Electronic computers. Computer science
|Divisions:||School of Computing > Staff Research and Publications|
|Depositing User:||CAOIMHE NI MHAICIN|
|Date Deposited:||29 Sep 2014 10:54|
|Last Modified:||29 Sep 2014 11:25|
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